Interactive Coding Challenge Workflow

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This n8n workflow simulates an interactive coding challenge game designed to teach and reinforce key automation skills through gamification. The workflow artfully combines elements of game design with practical automation exercises, making learning engaging and hands-on.

The process begins with a manual trigger, starting the game session. It includes detailed instructions, game rules, and motivational notes for the player. The game features three levels, each focusing on a distinct automation skill:

1. **Level 1: Data Warrior** – The challenge involves deduplicating a corrupted user database by filtering duplicate entries based on email. The embedded JavaScript code simulates this task and calculates success based on the number of duplicates removed. Successful completion rewards XP, a power-up (Data Shield), and achievement points.

2. **Level 2: API Ninja** – The task is to transform and validate messy API response data. The challenge includes parsing and normalizing data fields, validating data accuracy, and counting valid versus invalid entries. Success depends on achieving a minimum number of valid users, rewarding XP, a speed boost, and achievements.

3. **Final Boss: Automation Master** – The most complex challenge involves processing a simulated workflow system with multiple tasks. Tasks are sorted by priority, processed with error handling, and summarized to assess overall efficiency. Success is determined by complete execution and efficiency metrics, granting the player a high XP reward, badge, and the title of Automation Master.

The workflow concludes with a Game Over Screen node that showcases accomplishments, skills learned, final stats, and motivational messages, providing a rewarding summary of the player’s automation journey. It also offers options for coaching and consulting, encouraging further learning.

This workflow is ideal for educational platforms, automation training, or interactive learning environments aiming to teach automation principles through an engaging, story-driven approach.

Node Count

11 – 20 Nodes

Nodes Used

code, manualTrigger, stickyNote

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